I have no idea what people are saying about this games difficulty it literally has the most generous hurt box I have ever seen (you can literally overlap your apple with other apples and you won't die unless it hits the white dot in the middle). and guys! how is this thing unpredictable! it literally has the same phases! I mean you can't remember every single particle but if that it what is tripping you up then you should not have a problem with this game. Am I crazy? did the dev change the game? This feels like playing in a lobby and nobody else understands what's going on.
#Frontlotfan
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its not clear where the delete button game is rad idea tho
also
when I do this

the ball flickers between this image
and this one (I can't capture it well on screen shot)

made me wonder if this game was inspired off of code (it also slow up and speeds down depending on how much strain the PC has)
It reminds me of the coding board games that my Dad made me do(or another one called GRAVATY MAZE witch is also similar to this game and code)
duuuuuuuddddeeee those where such a chore though (I didn't mind gravity maze) it was education first and I hated it
I know Im thinking one demetionally (and its kinda a weak comparison for me to think of it as code since its a puzzle game)
edit: sick game though also seems like there are multiple ways to solve the level witch is an incredibly valuable trait for a game like this.
as a browser player (my personal reason is parental controls) I have to keep a tab open to save progress. This isn't super feasible because or my browser can crash or I can have a system update. Ive seen that the card game GET YOKED have a somewhat unassuming botton in its settings menu that unlocks all decks. This isn't a foolproof proposal because GET YOKED has 5 decks and the game doesn't indulge grinding.
also (I don't mean to nudge you on this) Ive played the masters deck definitely enjoyed how the deck building deck could be so rewarding (and potentially painful)
Cool game and I really like the style but sometimes the blessing cards can be very annoying to deck building and synergies and since their powerful they tend to chain into each other and the fact that the win condition of purity is similar to the loss condition it tends to lean into one sided win or lose games. Also there doesn't seem to be a clock and that makes stalling optimal. The initial concept is awesome though good luck!